The Dawn of Darkness
|Experience Point Costs|
|New Path (Necromancy/Thaumaturgy)||7|| Characters must have access to a
teacher or text to learn new paths
|Increase Attribute||current rating x 4|
|Increase Ability||current rating x 2|
|Increase Clan Discipline||current rating x 5|
|Clan Discipline||current rating x 5 (see 1)|
|Out of Clan Discipline||current rating x 7|
|Secondary Path (Necromancy or Thaumaturgy)||current rating x 4|
|Virtue||current rating x 2 (see 2)|
|Humanity||current rating x 2|
- Caitiff have no clan-based Disciplines, just as they have no clan. For them, the cost of raising Disciplines is the current rating x 6 for all Disciplines.
- Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity, Willpower).